AI Insights · Timothy · October 2024
Top 5 Fidget Toys Games on iOS in Europe Q3 2024
Explore the performance trends of the top 5 fidget toys games on iOS in Europe during Q3 2024, focusing on downloads, revenue, and active user metrics.
In the third quarter of 2024, the top fidget toys games on iOS in Europe displayed varied performance trends across downloads, revenue, and active users. According to data from Sensor Tower, these apps showcased unique patterns in user engagement and monetization.
Slime it: Slime Game Simulator from Slime4Fun experienced fluctuating weekly revenue, peaking at approximately $1.1K in late July. Downloads were relatively low, with a notable increase to 22 in late September. Weekly active users showed a gradual decline from 399K to 299K over the quarter.
Antistress - Relaxing games, published by Moreno Maio, showed a consistent revenue stream, with an uptick to $513 in late September. Downloads peaked at around 28.6K in mid-August, while weekly active users climbed to 83.6K during the same period before stabilizing at around 57.1K by the end of the quarter.
Automatoys, released by Idle Friday, saw revenue fluctuate, with a significant rise to $807 in late September. Downloads surged to 29K in the same week, and weekly active users increased from 113K to a high of 154.5K before settling at 137.8K by quarter's end.
ASMR Simulator-Makeover&Relax by Tap Q Games maintained relatively stable revenue, hovering around $200, with a peak of $311 in mid-August. Downloads depicted a descending trend from 12K in early July to about 4K by the end of September. Weekly active users remained steady, fluctuating slightly around 380K.
Lastly, Antistress - Satisfying Games! from CONTENT ARCADE (UK) LTD. had modest revenue, peaking at $284 in early September. The downloads showed a slight upward trend, reaching 957 in late August, while active users varied, peaking at 1.3K in late August before ending the quarter at 932.
For more detailed insights and data, visit Sensor Tower's platform.